best demo ive played so far. I don't know why though but it seems to be an ongoing thing to make the start of the game hard to figure out. If you frustrate the players too much at the beginning they might not play the rest of the game.
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Thanks for playing! I have to admit that tutorialised button prompts are a last minute addition and ideally I wouldn't put them at all, but I think as developers we stand little to gain from a confused player, specially at the start indeed.
Other than that, I only hope the level flows well and things are introduced at a decent pace.