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I had to dig up the file - I uploaded the Falling Ghosts Game Boy Advance version to Dropbox.

There are some noticeable game play differences from the CHIP8 version:

  • Three lives
  • Dots, fruits, and energizers also fall
  • Eat the dots to build up score
  • Eat fruits to freeze the ghosts temporarily
  • Ghosts fall in zig-zag pattern

In the CHIP 8 version, I agree that the "cool down" period of the power pill is short and it is easy to get snagged by the ghosts.  I think the game is beatable, but I have not done so yet myself...  I'm curious if anyone does get to 256 points :)