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I work with a 64x48 (64x32 surface, 16 depth) for tiles. I noticed that these seem to be perfect, when I get rid of the whitespace on either side it's 128, so that's a simple 0.5 reduction. Definitely going to automate and touch up...might not even have to touch up as much!

The older set I did this on was like a 0.39 reduction haha, now that needed some touching up.

Nice, yea a 0.5 reduction should result in much better results than a 0.39, hahaha, what a number...
Im really curious about the results, if you get to doing it, send me some screens, Id love to see how it all holds up and looks...

When did you change your tile set sizes and why? Kinda curious :D

I'll definitely show you my results. Some early testing with the floor tiles show a lot of promise. The objects are great and I'm already using some of them as "portraits" for things like Chest, Shrub, Vase.

I decided to go with the smaller size due to time/effort needed to create new tiles. Most of the tiles I was using I had resized x2 anyway, so they sort of already were 64x48.

For me, at higher resolutions, it looked better if I scaled them by hand and included multiple tilesets (larger file size of course). There's a lot of difficulty with pixel art and resolutions, haha.