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(1 edit) (+1)

I was playing this game with a group and we ran into a major problem. It took so many rounds to unlock new stages because we had to roll a specific number. We ended up playing scene after scene where nothing new happened and the threat didn’t escalate, but still couldn’t finish in a one shot.

Then I looked at the original rules for Abnormal and noticed there is a rule for rolling above the number of the next stage. That rule isn’t in your game and without it the game dragged on far too long. We thought we were supposed to roleplay a scene even if we rolled too high. 

Thanks for the feedback! You're right, the way the game should work is if you roll above the next stage it will still unlock. 

This text is still in the current rules in the horror turn section: "If the die face doesn’t match or unlock a stage, then unlock the next stage card but place no fragments this turn. No scene occurs, and the Horror turn is over." 

Please correct me if I'm mistaken, but I'm looking at the current rules and it is there. I'm sorry if you missed that part of the rules and your experience suffered from it. 

(+1)

You are right. I copied and pasted parts of the rules into a Google Doc because my players didn’t want to have the book in front of them during the game. I did not read the paragraph in its entirety every turn.