I've just downloaded this, and it looks good, but I wish there was a tutorial about how to use the script that is outputted by the program in a Gamemaker project
Viewing post in Fixtor: The Next-Gen Fixture Editor for GMS1-2.3 comments
Hey, don't know if this helps (or for anyone else who might read it), but once you output the script, create a script in gamemaker and paste the text there. (the whole script is basically a big function). then, in the create event of the object you want to apply the script to, call the function you've created. Hope this helps!