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Very interesting unique game. I don't really get why you went with a sci-fi setting combined with an old school book though, seems like clashing themes but perhaps you have an idea for it. Combat seemed a bit weird to me, most of the fights ran out of time because I couldn't do damage fast enough and if you don't get enough attack cards it seems like there's nothing you can do about it. At first I expected your deck to get shuffled when you've exhausted it, but the combat just ends for some reason. The combat can definitely work if you tweak it I think though.

Spelling error on pg. 57, but it was the only one I noticed so that's good.

Thanks for playing. It's a weird kind of retro science fiction that uses prerecorded media for everything. It's not perfect by any means, but at this point the book form and narrative are inseparably binded together.

I kind of want the combat to be fast, so stalemates are a part of that. Ultimately I need to find a way to do make it quick, have somewhat higher but not permanent stakes, and have less RNG.