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(1 edit)

Hi, thanks for submitting your game!

Good concept. A couple notes:

  • It wasn’t immediately obvious how to break the walls, so some sort of explanation would help new players

  • Breaking just one wall and causing it to disappear means you can just hang out on that side of the screen in safety. One way to keep the challenge could be that the other wall will cross the midpoint and continue chasing the player, maybe even speeding up a bit.

  • Another way could be multiple waves of walls that spawn 2 seconds after one is destroyed, and the player needs to get through them all to reach the edge of the screen

thank you very much for the feedback