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Sounds good. 3D modeling is a part many would-be developers stumble at. Perhaps because it involves a lot of grunt work, unlike the making of a game engine. One reason why I never started work on my dream game is the daunting amount of artwork required -- and it's hardly an extravagant concept. But I'm better at it than a few months ago, and some day I might try anyway. You see, learning never stops...

What kinds of things do you like to model? For that matter, what kinds of games do you like to play?