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(1 edit)

I played the tutorial and completed up to the wire section.

It is very impressive how much stuff you can do in this game and how intricate the systems are. Saving an entire structure in your inventory as some kind of contraption library is amazing. Reminds me of wiremod in gmod and redstone from minecraft. I like the tutorial, I don't remember it trying it in past DDs. It is very clever how things are explained and what is expected for the player to procede. I did enjoy the puzzle part of the tutorial a lot. In contrast, in past DDs, I tried the game and just being aimless made me lose interest.

I'm absolutely not the target audience for this game. I'm not the kind of person who would play in creative mode to just make things or advance towards abstract goals. Those kind of people are the ones who end up building whole computer in minecraft. But I would enjoy small puzzles with limited blocks and a restricted scope.

The wielding sound effects is very satisfying. There are some sound effects that are a bit annoying like when you get crushed.. At some points cooking the creatures in the stone also caused some weird noises. Also bugs creatures trying to get inside blocks getting cooked with a bug inside.

The game crashed after I finished the tutorial and tried to make a new game. After restarting the game it didn't allow me to create a new game, but the tutorial selection was available.

It's nice to finally get whats the game is about. This game has great potential.

(+1)

Did you install the game in a read-only folder? It might not be able to save the fact that you  completed any tutorials

I ran it from the zipfile. I expect things to not save any data when they are ran this way, thats why I found it strange that it remembered I played those tutorials.