Yeah, it's no problem. I do these types of video not just to show the game for a playthrough, but the end segments are for the developers mainly, where i give my honest opinions and reviews and try to help you guys improve wherever i can, because (Contrary to popular belief) i ONLY want to see you and all other devs thrive, and that can only be achieved through honest criticism and feedback (Sorry if i come across as harsh in my review, you gotta understand, I play A LOT of indie horrors). No, i didn't get the safe open, i actually forgot about the safe entirely after my first death. The biggest concerns i have are the Movement, sprint and lighting, everything else wasn't particularly bad for an FPS creator game. I did manage to break your pixelation overlay when i loaded my save that final time, and i think the dog on the stairs AI is broken. I'd definitely give it another play once you update the game though.
Viewing post in Escape The Place (alpha v00.3) Survival/Horror comments
No worries, honest feedback is the most valuable feedback! Certainly is more rough edge than game at this point but this kind of feedback is exactly why I made it available now, before I made a bunch of design decisions lol.
I do like enter as the action button bevause it discourages fighting and using objects (pickups, doors, etc) at the same time. Still though, I may default it to F key as it seems many people do not like the enter button for interaction. Personal keybinding (and mouse inversion) will also be available in the finished product, though unfortunately not in this alpha version.
A huge update is dropping soon that includes quite a bit of features and fixes, hope youll give it another chance sometime :) Liked and Subscribed👍
Update Features Include
- Instruction/Direction Huds
- Health Huds
- Descriptive Pick Up Huds
- Boss Modified
- Axe Modified
- New Themed Menu Screens
- Slight redesign
- Texture changes
- Darkness/Ambience adjustments
- All pickups flash
- Press Enter to Pick up Items
- Revised player sounds
- Revised doors and keys
- Player Sprint Adjusted
- New Cursor
- Ceilings Now Have Their Own Texture
- AI doesnt get stuck as easy
Fixes
- Post Effect Shader Fixed
- Packaged with Direct X 9