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(+1)

Hi, yeah, the NPCs and PCs don't really follow the same rules and the game is discouraging combat for its own sake, so it's always supposed to be dangerous. The PCs do have Luck on their side though, which should generally get them out of a bad spot when necessary. I think having untrained/wounded or otherwise disadvantaged NPCs roll two dice and pick lowest is a valid call though. A lot of the combat rules are optional toggles anyway.

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Ah, okay. I was wondering whether Luck was the advantage. Thank you so much for responding.


And what a great game. Thank you for creating it.