Thank you! The idea with that release around 1:46 in the hacking theme was that you'd basically be through all the barriers. In the end, I wish I had a little more time to add a bit more variety to the first section, but time pressure is at least partially what the whole crunch time thing is about, right? :D
Had a ton of fun working on all of these. I don't think I've ever been this productive in roughly 24 hours (I missed the first day).