I like it. The shift to interact is a nice feature, but when I think about it, it's not really essential so far. I hope you make some interesting things with it because I feel the potential.
The inventory and item moving is janky at times, like trying to take out items near npc and starting to talk at the same time. Tree billboarding is a bit jarring, since the z-sorting changes with camera movement. The lever for the door to the woods didn't open after switching it for the first time.
Good experience overall.