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(2 edits) (+2)

Here is some of my feedback for the game...


The largest issue I've found is being required to move with the moving platforms, it makes the moving platform puzzles some of the hardest in the game, especially the one where you have to stand on the moving enemy, all of my score was drained by the time I got past that one

Another issue I found while playing is bouncing
occasionally when jumping, and landing on the ground you will bounce, which sometimes leads to me pressing the jump button and not jumping, even though it looked like I was on the ground

Another issue is getting stuck on walls, particularly walls above spikes... for some reason

A minor problem is there only being one jump sound effect, after a bit it gets old

and it doesn't help that in many situations you are constantly jumping


That's some of the problems I've found when playing

Thanks for the feedback, I've fixed the getting stuck on walls and I have no idea why you are bouncing.  Also I changed the moving enemy that you have to stand on to a grass block. Being required to move with the moving platforms is on purpose, its what makes the game difficult and it adds a challenge to the game. Also the jump sound effect is now random.

(8 edits) (+1)

No problem! Always happy to provide feedback

After playing the updated version,  I still seem to get stuck on walls, though it isn't nearly as often anymore

And the bouncing only seems to happen when walking

I felt like the moving platforms were a bit too difficult at first but after playing the game again it is much easier to follow them

though I would recommend either making the moving platforms a little wider, or making the platform's speed the same as the player's speed, but, if you feel like they are at a good place in terms of difficulty, you can keep them the same

I also think the game would benefit a lot from a smoother camera 

Not much else to complain about, overall, very nice 

Nice game!
For your the plateform bug, I suggest you when you detect that moving plateform by a Tag for example, to put your player on the children of the platefom.