Has potential, but combat is way too grindy (not hard, just takes too long). Inability to use healing skills out of combat is also very irksome for me. Cherry on top is the lack of saving ability. Means if you die, you start again, and that's a monster no-no for me. I want to like this game, but just can't how it is right now.
Thanks for the feedback! I was trying to strike the balance between being able to save and also giving it just a little bit of challenge as well and thought that saving at the HP / STAM restore points may be a good fit. I definitely want to make it a little bit more action oriented, so something to look forward to for the next one