A zero-sum game where two fractions fight for dominance. The player is represented as a warden of the forest, and his/her main goal is to repel attacks of various animals, from bears to birds.
It's an interesting cross-over between tower defense and turn-based strategies. Fresh pixel-art graphics and naturalistic scope get player's attention upon first look.
The only downside I'd bring up are little clumsy controls, a missing minimap, and the lack of animations for respective directions.