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(2 edits)

Thanks for the update and the route is as interessent as other routes :-), That’s good, congratulation.

I see you have publish a guide : thanks. I really do recommend to **not **use this kind of guide for the 1st play as this is really doable to get a “good ending” without the guide, but once the 1st play is done it’s very nice to have.

I think somehow, it can help to have a list of the endings ( without ?????? once we have done a playthrough for a route with a name that allow to search what to do differently the get the ending without the guide. ( Thanks for the ending list guide, when missing some, it was hard to guess what to do.

A minor remark for the game, I think it will be better to have a page ending by route rather then global ( there is quite a lot of endings now :-) ).

And then I really think your game is not an early access but a finished game with new content still in progress. I don’t have any bug visible and lot of finished game have some. It’s just that new content are still in progress.

For example, The game “https://steamberry.itch.io/gildedshadows” (also on steam ) has been out with a set of initial routes and other routes are still in production. In this game, when selecting a “not yet available” route there is just a dialog that it will be available in an update. I don’t see complains about it in the comment and I’m happy ( and not at all disapointed )the same way when a new route is available in your game ( It’s just I think people may not buy the game because of the early access and that’s sad, it worth it )

Keep the good work, have fun ( I hope ) doing it !

Many thanks for your feedback - I am glad you found this route as enjoyable as the others and the guides are helpful.