Hiya, if you want sideloading to work properly you need to put a buildNumber in your pdxinfo (and increment it every time you make a new release). Cheers!
Thank you for the info. Since this is built from the pulp editor, and the documentation states that "Please do not maintain this value by hand as a mistake may lead to a game update not being recognized. If in doubt, leave it out." i didn't want to mess anything.
However, i have uploaded a new version with buildNumber, and i will try to keep it updated.