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Haha, I didn't expect anyone to actually play this, let alone do a YouTube video about it, so thanks!  Since the game was developed in just two and a half days, there's not much content and unfortunately it's very unlikely that we'll ever pick this project up again (even though we still love the concept), as most, if not all of our team members have full-time jobs.

Speaking of "us": Thanks for mentioning me by name, but in fact six people worked on this together and I don't feel comfortable taking all the credit. Same goes for "Don't Make Love", which was developed by a team of three. :)