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(+1)

Really nice game, but i would've liked if i could slash the enemy myself instead of the player doing it alone, also do you scale the enemies health based on the sword upgrade? because i found like it nearly same number of slashes to kills one enemy

but good game thought!

(+1)

I think that Vampire Survivors was my main inspiration here, so since the beginning I stayed with idea that the player does only does movement and all attacks are performed automatically.  Actually health and contact damage of enemies increases constantly over time. I didn't pay much attension to balancing this whole stuff tbh, so it's funny thing to notice that the number of strikes required later stays the same. 

Thanks for the comment!