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(+1)

I'm not good at these type of games, but I had fun with this one until I gave up after the third or fourth destroyed planet.

Feedback: (because it's a good game worth improving)

I really enjoyed the jump mechanic once I got the hang of it. I liked the point gravity on the planets. A couple of times I died without knowing why. Ran out of oxygen I guess? Is the oxygen counter necessary? I felt like it would have been just as much fun without that.

Once or twice I was suspicious of your collision detection. I could have sworn the missile missed me, but I died. Again, it might have been oxygen. I couldn't tell why I died. 

Frequently, I was annoyed that I couldn't jump if my line was even slightly below the tangent of the planet. It felt like I was fighting with the controls for no reason.

The background Audio loop is pretty short, but it was actually pretty good. Not annoying at all.

(1 edit)

Thank's for the feedback! Yeah, I feel I didn't make deaths as clear as they should have been.