While running game code:
File "game/Code/script.rpy", line 6, in script
"Before we start..."
File "game/Code/script.rpy", line 6, in script
"Before we start..."
File "renpy/common/000window.rpy", line 114, in _window_auto_callback
_window_show(auto=True)
File "renpy/common/000window.rpy", line 69, in _window_show
renpy.with_statement(trans)
File "game/screens.rpy", line 98, in execute
screen say(who, what):
File "game/screens.rpy", line 98, in execute
screen say(who, what):
File "game/screens.rpy", line 103, in execute
window:
File "game/screens.rpy", line 119, in execute
text what id "what" outlines [ (absolute(persistent.text_outline), persistent.text_outline_color, absolute(0), absolute(0)) ]
File "game/screens.rpy", line 119, in keywords
text what id "what" outlines [ (absolute(persistent.text_outline), persistent.text_outline_color, absolute(0), absolute(0)) ]
File "game/screens.rpy", line 119, in <module>
text what id "what" outlines [ (absolute(persistent.text_outline), persistent.text_outline_color, absolute(0), absolute(0)) ]
TypeError: float() argument must be a string or a number
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 662, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "game/Code/script.rpy", line 6, in script
"Before we start..."
File "game/Code/script.rpy", line 6, in script
"Before we start..."
File "renpy/ast.py", line 691, in execute
statement_name("say")
File "renpy/ast.py", line 46, in statement_name
i(name)
File "renpy/common/000window.rpy", line 114, in _window_auto_callback
_window_show(auto=True)
File "renpy/common/000window.rpy", line 69, in _window_show
renpy.with_statement(trans)
File "renpy/exports.py", line 1684, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "renpy/display/core.py", line 2762, in do_with
clear=clear)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 98, in execute
screen say(who, what):
File "game/screens.rpy", line 98, in execute
screen say(who, what):
File "game/screens.rpy", line 103, in execute
window:
File "game/screens.rpy", line 119, in execute
text what id "what" outlines [ (absolute(persistent.text_outline), persistent.text_outline_color, absolute(0), absolute(0)) ]
File "game/screens.rpy", line 119, in keywords
text what id "what" outlines [ (absolute(persistent.text_outline), persistent.text_outline_color, absolute(0), absolute(0)) ]
File "game/screens.rpy", line 119, in <module>
text what id "what" outlines [ (absolute(persistent.text_outline), persistent.text_outline_color, absolute(0), absolute(0)) ]
TypeError: float() argument must be a string or a number