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(+1)

Also, perhaps a suggestion:

Sometime when an enemy gets to the near tiles to get doom, I instinctively try to push them off to give me another round. However it just pushes them but they still inflict 1+ doom as soon as the round ends. It would be cool if you could push enemies back to avoid getting doom this very round.
Thanks!

Thank you so much for playing and for the feedback! We'll see what we can do!