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Yeah I think it is very important that these moves are over the top. You really need to feel the power behind it. That being said, the current ability that I do show I agree can be a bit better animated and look better. Think of it as a placeholder for now, as I keep evaluating whether or not to keep it in the final build. The limit breaks however will be available to you guys when the updated demo comes out.

Thank you very much for the kind response.  I greatly appreciate it ^_^
Placeholder stuff is ok; the game is still in development and all that.
That said, maybe consider an easter egg mode of sorts with 'silly/goofy' versions of the limit breaks or 'blooper' breaks (TM) just for the lulz ;)