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Yes. The unstable gravity (Seasick Movement) design would be delete in the next update soon. Its really influence player experience; At the beginning we want to make one huge game while we still need to step by step and continue make it. We would first optimize the current gameplay and focus on other continuous thing as well. BTW, colorless graphics is one great advice because I seldom pay attention to the color match while its really important when all sprites combine together. Especial in the maptile I know that the color is full of gray which feels boring and less motion. Very nice recommendation! Appreciate!