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Wow, yes actually the game was inspired by Stacklands and it originally was more of a story telling puzzle with a single level. The games main promise used to be "I hope fish won't cause nuclear destruction in this card based puzzle game". 

But designing, coding, drawing, writing a story and playtesting etc all by myself, I decided this would be too complicated for me only, so I ditched the most of it and came up with this.

Lol, I am glad 'bad state' is of use. Thank you a lot for your feedback :)