Hey there! Thank you so much for playing !
Yeah, we were a bit late with the sound effects. And the OpenGL player definitely didn't quite work along. Glad you found it so relaxing though, we figured bouncing against stuff and losing time would be penalty enough in this game. However the collision can be a bit finnicky at times, and getting stuck wasn't necessarily the intention. But luckily it wasn't anything too game breaking.
And don't worry, if anything those 6 levels were to prep you up for that score attack. There's still more to enjoy ^_~