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(3 edits)

Hey there, 

I experienced some troubles with investing, settler movement, political investment and trading. Here my issues can be seen in one shot.

It is a cool Idea to let me move my pioneers.. But even with shift and ctrl it would take me here 71567 klicks to move them to another colony..

If I do margin trading on the market, its also an huge issue, just with bigger numbers. Selling in batches of 100k is convinient, but here it would cost also roundabout 3500 clicks and the price drop would be immense, of course. All very interesting mechanics, but there is a solution needed in my oppinion...

Maybe u can add in market a 'ctrl+alt = million' 'ctrl + shift = 10 million' !? Same could work with the settlers, like 10 000 + 100 000..

I am more the typing number guy, but I also appreciate the clicking system.


here same kind of Issue a 'ctrl' or 'shift' could already do it here, at least so far, but maybe on late game 1k also would be handy..

Also here is a good example for a mechanic I dont understand. My housing capability grews without investment. The 3rd colony would appreciate to get those 7 million pioneers in the emtpty houses, but as I mentioned 70k clicks are a too big invest of time gap. 

I only defaeted one enemy in this game state, so I would have infinite of everything going for the second. Thats a motivation drop if we can't get those mechanics working also in endgame.

Hopefully I could also give some solutions. I hate to critisize without having a solution for an issue.


Kind Regards

Choleric 

I have done the type input for the market feature, but still working on the same for immigration, but right now working on the large credit and resource numbers issue. I will post a patch as it I am done with it.