I just spent an unhealthy amount of time playing this game. Even with its bare minimum texturing, basic UI, and goofy low poly models, it still somehow managed to be charming to me. It's real comfy, so good job on that.
The massive -$4.50 debt I racked up in parking tickets on day 2 made this just like my real life, considering I can only make like .60 cents in clam sales for a day.
If you have a negative total money then your daily earnings are reflected as the negative total instead of whatever you earned that day.
I wish my car location would be persistent overnight, even if I parked terribly in the grass or whatever.
(On that note I wish there were other things to maintain in addition to energy like gas for your car, etc.)
If you don't sell your clams they disappear from your bucket :C
It took me almost half of the 15 days to pay off my debt. That's insane for something nearly every player is going to do on accident. But maybe that's the point! Either way, I couldn't afford energy drinks, so the game became a "drive to beach, farm 4 clams, sell 4 clams, sleep, repeat" grind.
Anyway good work and while there's definitely a lot of room for improvement, I can see this being a very fun and comfy slice of life type game once you get the kinks out. Keep it up!