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Unfortunately I wasn't able to fix what I wanted to so I submitted what I got working. Will carry on working on this project after the game jam. Thanks for hosting by the way Darren, even if I wasn't able to finish what I intended to and fix the bugs, it was still a valuable experience.

I'm looking forward to seeing what you come up with once the jam's over. :) I also didn't get as far as I'd have liked to, but it's good to have the basics of games we can build on.

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Thanks, I'm also excited to play more of your stuff. Checked out some of your previous entries and they were interesting to me. :) Also I didn't realise you were a host too, so thanks for hosting.

Thanks nilexisto. :) 

Glad you were able to take part, I look forward to see how this turns out. My game is also far from finished, I'm also planning to carry on working on mine as I'm sure it is a workable concept.

We are going to take our experience from this year to develop the jam for next year. Although we only had a handful of submissions officially, annecdotaly it seems several libraries ran offline events connected to the jam so there were more games created than it appears on here.

That's great, I'd love it if eventually they're able to be uploaded on here, if the libraries allow it of course, this jam allowed me to learn a new game engine and language I've never used before, so I'd love it if this jam continued next year, and since it's unranked there's no pressure.