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(+1)(-3)

mhm, and that's typically something that most players won't get is that the developers that release everything for free may get popular and even get a payout for the game in the end, but they don't tend to last long after the games are finished as they don't have funds to continue developing.

(+4)(-1)

We were faced with a choice: 

1. Postpone the release of add-ons until the release of the game on Steam.  

2. Release add-ons for free.  

3. Release add-ons for a fee.  

The 3rd option is cool, I don't argue, but it can always be a fallback.  

The 1st option is also good, but given the fact that the additions have already been shown for 2 years in a row, it would be nice to finalize them and still release them.  

We decided to choose the 2nd option and sell the DLC at a specific price.  Again, the price is not $50, but only $2.49, and we believe that this price can cover the cost of creating this event.

(+1)(-1)

while I personally see the reasoning behind putting out Paid DLC some people are just angry that people who develop games also need to eat and pay bills.