mhm, and that's typically something that most players won't get is that the developers that release everything for free may get popular and even get a payout for the game in the end, but they don't tend to last long after the games are finished as they don't have funds to continue developing.
Viewing post in Knightly Passions [1.21 version] 18+ comments
We were faced with a choice:
1. Postpone the release of add-ons until the release of the game on Steam.
2. Release add-ons for free.
3. Release add-ons for a fee.
The 3rd option is cool, I don't argue, but it can always be a fallback.
The 1st option is also good, but given the fact that the additions have already been shown for 2 years in a row, it would be nice to finalize them and still release them.
We decided to choose the 2nd option and sell the DLC at a specific price. Again, the price is not $50, but only $2.49, and we believe that this price can cover the cost of creating this event.