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(+1)

I've been following the progress of this game on twitter, and it successfully matched my expectatives, good job!

Simple to control, simple to understand, and fun puzzles to resolve! ๐Ÿ˜„

The movement system feels good, but I would make it lose momentum quicker, I kinda feel slow to stop when I want to stop moving and it feels weird.

Also, the combat system feels like an afterthought instead of a planed mechanic. You sould limit the knives that you can throw, right now I can just spam them making the game less challenging.

Other than that, the game's very cute and polished, a very good entry indeed! ๐Ÿค—

Great job!! ๐Ÿ˜

(+1)

Thanks a lot for this amazing feedback! All of your suggestion are very interesting. I will add some improvement on a post jam, all of your idea are welcome!

Happy to see than my twitter post has give interest about my game :)

Glad my feedback was helpful! ๐Ÿ˜Š