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(+1)

I liked the wall grab/slide mechanic.

Unfortunately the controls are a bit finicky and I couldn't complete the game :(

The main suggestion would be to lock the mouse using Cursor.lockState

I also just learned, having just made a 3rd person game myself, that webGL can have crazy sensitivity in this kind of games.

Anyway good job on your submission!

Thanks very much for trying my game and for suggestions!