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OH LMFAOOO, okay yeah my mind would've never pieced that together xD Thank you for clearing that up. More spoilers below about that, but also yes haha I didn't have any issues with the minigame! I'm sorry you had people having so many issues! I was failing it at first but then realized that I was pushing in the wrong order for some keys, like for instance >< it was more instinctual for me to push that instead of <> so I kept failing from that xD But yes no technical issues! I definitely don't think you should give up on the minigame format and use it in the future! Now spoilers:





So yeah about the name haha I think if you spend a scene, maybe when she is in the castle, emphasizing each 3 words of that more somewhere in the dialogue then it'll definitely stand out! I definitely didn't think of the word rump being an ass xD Maybe she could refer to him as such in the dialogue at some point when he's being snarky; you could maybe add a scene where they interact in such a way. And/Or you could even have some like imagery showing up in her mind/onscreen at that ending moment, showing how she comes up with those names. Whichever way you like visualize a character thinking about something in their minds, you could show a flashback of each 3 parts so that the audience knows haha. Don't have to take my suggestion or anything, it just came to mind! >.< Anyways, thanks again for the nice story! I keep thinking about your story honestly, it was such a nice aesthetic. Would love to see more mystery/suspense or some medieval stuff from you again, in terms of both vibes you set them up equally well. Same with romance, I wish I could've seen their love grow >.< But yeah I'll be keeping an eye out for whatever you choose to release! You're a talented writer.

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The flashback is not a bad idea at all... It's very nice in fact. Since it's a Visual Novel, I forget I can use tools like that, lol. Thank you! I'll totally try that next~

Yeah, I can see how the game might leave one wanting more, romance-wise... heh. Another thing to consider...

Wow, that's some praise, you'll make me blush! I'm glad the suspense and ambience had this positive impression, and that the game stuck at least a little, I couldn't ask for more. Thanks again for the support, it does prompts one to create <3