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I liked the idea. A farm manager game that is a collection of mini-games, each related to a cliché.

I am not exactly sure what flipping the grass is accomplishing?

Movement being locked to 4 cardinal directions feels a bit off.

(+1)

I'm glad you played!

The grass is the only thing you have to wait for to get the money after 12 hours (of the game)

When I started the game I used movement code from an old project thinking to change it, but it never happened😅

Thanks for the response, I'll try to fix it