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Hello! I seem to have an issue where cancelling a show will have whatever profit it was at still affect me every week after it's fully cancelled. So if I cancel a show because it's losing money, I now seem to be forever losing that money. And if I cancel a show that's doing well, I'm always gaining money off of it.

I guess maybe cancelling a successful show and still making money can make sense if we were airing reruns or something maybe but it's a real pain when you just forever lose money every week and there's nothing you can do about it if it's a failed show.

Hey I just wondered are you checking what day it says the last episode will be? It actually doesn't cancel until the end of the season

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Sorry, I probably should've clarified more info about this. The shows are fully cancelled, in that they aren't waiting to be cancelled at the end of the season. I know that radio and TV shows have to wait to be cancelled, but Internet shows cancel instantly. However the current bug I've found seems to happen no matter which kind of show you use, even after they're all fully cancelled.

To replicate, launch an Internet show and then cancel it after launching. You can now look at your media profits and see it still affects your total profit even though it shouldn't since it's cancelled. You can also check this by adding all the profits of your past/current shows up and comparing it to your media profits to see that even shows cancelled years ago still affect your profits.


I've also now noticed that the shows don't seem to take into account revenue vs budget calculation correctly, which could maybe be related. Basically, all radio and Internet shows will always earn money and TV shows will always lose money.

For instance, when I launch a no host TV show, it has a budget of 100k yen a week. That's all fine. But then it launched, it says it earns 128k revenue initially. The amount of profit I earn from the show should be my revenue minus my budget, so my profit should be 128k minus 100k, which is 28k. Yet, for some reason, the game will say I'm actually losing 128k yen a week from the show, which is a bug for a number of reasons lol. One, it should be 28k affecting me, not 128k. Two, I should be getting plus my profit, not minus my profit (at least in this case where I'm supposed to have profit).

With internet and radio shows though, the budget isn't subtracted from the revenue and the profit isn't turned negative like TV shows are. Meaning that, no matter what, internet and radio shows will always earn money, even when they shouldn't. For example, I have an early internet show that has a 10k budget but only earns 5.6k in revenue. Profit = Revenue - Budget = 5.6k - 10k = -4.4k. So I should be losing 4.4k a week from the show, and if it doesn't pick up enough to ever make a profit then I should cancel it. But what happens currently is the budget isn't subtracted from the revenue and the revenue is just given to me as profit.


This issue mixed with the fact that cancelled shows will still affect your profits means that currently you can make a bunch of internet shows and immediately cancel them after their release (which you can do with internet shows). Since it only needed you and a sales manager to produce, it's really cheap and easy to make. Since your revenue is treated as profit without subtracting budget, even if it's not successful it'll earn you money. And since you'll still earn the profit after it's cancelled, you can keep earning the money without your idols losing stamina to run the show.

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Alright, after testing it out a bit more it looks like the values you see when launching the show actually don't affect your profit in any way. For example, I just made a novice host internet show of the entire cast and when the launch screen showed the revenue and budget amounts it said the show made 31k in revenue and the weekly budget was 20k, which should mean the profit it gets every week (at least at the beginning) is 11k. But once the launch screen goes away and I check the media page for its profit values, it says its making 175k...and I have no idea where that value came from. I'm thinking maybe your fame at the time can heavily affect it (I'm at 10 star fame) so the revenue it would actually get is a lot higher than it looks initially, but if that's the case this should be reflected in the launch screen too.

Also I've now found that even internet shows can launch in the negatives too, but the only real way I've found to trigger it is to higher an expensive host like a 10 star host. And I also had a no host TV show that actually made money...but maybe that has to do with whatever weird thing happens to your profit after the launch screen. So I don't know what's happening but something random happens to the profit values after launch and if it's not that expensive of a show you will more than likely earn a profit that doesn't seem at all based on the launch revenue but heavily affected by weekly budget and some random value. I think just the revenue isn't actually factored into the calculation of profit maybe and this causes more expensive shows to be massive failures? It's all kinda weird from what I've tested so far. I'll let you know if I figure anything else out.

Edit: ALSO the TV show I launched that actually made me money let me immediately cancel it without waiting for the season to end. Did it maybe launch an internet show maybe but labelled it as a TV show? Or are TV shows just able to cancel immediately for the first few episodes?