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Well, that was definitely an interesting experience! I’m personally a sucker for Portal-formula styled games, with test-chamber layouts and what not, so this game felt personally right at home for me.

Although none of the puzzles felt specifically challenging, I do like the set of mechanics that is displayed on here, and the weird/interesting association of controlling different types of slimes to achieve different goals with them. The dialogs together with Midori were also pretty great and had a lot of charm to it.

With a bit more polish and a few more puzzles to it, I believe this can be a great little game! From what the game’s ending tells me, it seems that you’re planning to expand the game a bit more, which I clearly look forward too!

I personally would suggest adding shift as an option to also run or walk faster, as it did feel a bit slow at times, especially when I wanted to survey the rooms to see what I had to do. Other than that, I look forward to it! Cheers! 🐳