I love the core of the game, it's very original and a breath of fresh air for me, good job! ๐
The art is cool and consistent through the game, well done! ๐
Some things that I would change:
- The rotation of the character should always be the last pressed input. I took some unfair hits in my playthroughs as a result of this.
- Sometimes, taking things from the floor feels unfair, specially when you are with your inventory full. I think this is one of the main ideas of the game and it may be essential for its difficulty curve, but maybe changing the mechanic of atracting near items to be turned on/off with a button would make the game less frustrating at times.
Other than that, the game has a good idea behind it with a lot of potential to be polished and worked on as a full project. Keep it up guys, you may have a hit game in the future! ๐