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(+1)

Good gameplay and concept.
Confusing controls and interface. Why the hell am I, by default, using WASD?
Needs to recognize standard bullet hell arrow key movements and ZXCV controls.

Thanks for your feedback.

To answer your question, Lumiette is a twin stick shooter in addition to being a bullet hell and the default controls reflect that.  The keys can be rebound in the settings, and there is an input setting for regular vertical shooting in there as well - IIRC it is called Fire (Traditional Shmup).

In an upcoming build, I will try out a new default control scheme involving these traditional bullet hell keybinds + have them be reflected as in game tooltips during the tutorial.