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(4 edits)

 What was the scariest part? (sfx, animations, models, map, lighting, colors, damage, jump scares, etc)
Any ideas to make it less scary? 

I want to make a game that isn't too scary for pretty much everyone (age +12 roughly) . Maybe I could even add some settings to control the spookiness like (mild, spooky, creepy and nightmare modes) which would affect the mentioned factors above to allow the player to have a better, more suited experience.

(+1)

Haha, nah I was just joking bro. It was a pretty fun experience.