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I had a lot of fun with this, but I will admit to having spent the first, oh, ten minutes or so spinning my wheels with no idea of what to do.  It's been some time since my first impression and rating, but I recall liking how well the character responds to inputs.  The jumping puzzle has good spacing to it, although I suppose a player less accustomed to first-person climbing without being able to see their feet (thanks for getting me used to that, Bethesda Softworks!) would find positioning oneself that way rather arcane.