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any plans to continue developmen

Of course! I've got so much positive feedback! I definitely should continue the development! Currently my main focus is on a christmas side project, but I'm planning to turn Lighthouse of the Dead into a full-fledge game. First of all, I'm going to add more content. Since the beginning of the development I tried to make my code architecture more or less modular and reusable so that I could easily create new dismemberable enemies, for example. But I still have some giant monster classes, cases of coupling here and there, and other dirty stuff that makes me feel headache.  So, my primary concern is to clean all the mess I left, and make my workflow as smooth as possible in order to provide a good product in the long term. I wanna realize all my bloody FPS fantasies with this game, make a bunch of levels and add boss fights.