I'll look into it. I think Godot can technically export to 32 bit linux, but I'm not sure if 32 bit systems will be able to support the modern vulcan drivers I believe Godot 4 games require? Maybe you know more about this if you're on 32 bit linux?
Well, I guess there's only an easy way to find out: I've made a test 32 bit linux build that you can download here: vlobs_0.7.0_linux_32.zip and see if you're able to run it. If it works I'll know I can do that in the future, if not, then at least we tried.