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(+1)

Thanks! Yup you were playing correctly, you had to crank in the direction of the arrow until it changed. I’m not sure what you mean about making the bubbles move instead of reacting since they already do in the background.

Ha, that’s cool :) I focused on the arrows too much to notice what’s happening ;-)

What I meant is that it would be nice to get the “turn signal” from the environment (for example from observing the bubbles) instead of an explicit arrow. But it works as it is :)