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The mirrors are really well done as well as the overall visual design! I did encounter frequent minor screen shakes while moving around and especially while dodging, but overall was fun to play! I thought it nailed the theme of reflection, but didn't really see the limitation of 'windows'

thank you, and yes indeed the opposite of the constraint was not respected because we did not succeed in finding an interesting game design idea around the window constraint, we were afraid to make our idea less interesting by adding a window mechanic ^^