- really intresting mechanics
- good scope for a game jam game
- would have liked the camera zoomed out some, game was more of a memory game/restart retry focused. You were basically expected to fail a few times at some of the later levels until you could learn enough of the map to actually get through.
- Fairly original
- Nice little story related to the situation
- graphics worked ok, but were missing something. Even some squash/stretch and some particle effects on the bounce/launches would have really taken the graphics up a notch.
Viewing post in The Fall jam comments
As the musician and cover art designer I feel your pains regarding the camera issues. I had them while testing the game and we decided we might have to remake the levels (while we were running out of time) and so we left it there. If I had part in the graphics side of things (and knew unity better) I might have tried to help implement some of those things you mentioned. Anyway thanks for your comment :)