Greetings, Luel!
I'm afraid Roadwarden is not optimized to support players who use text-to-speech hardware. I wish it would, but as it is a solo-dev project, I simply lack necessary skills to properly design it, and as it is, it uses a plentitude of pop up menus, long paragraphs ended with multiple dialogue choices, images that have no alternate descriptions and so on. I'm sorry it ended up this way, but I hope I'll have an opportunity to work with a real programmer for my next RPG, ideally someone who could support me in making the game more accessible for various types of controllers.
Once again, my apologies and thank you for taking interest in my game.