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(2 edits)

Yeah, it was rushed, specially for the final 6 interactions of each character, and the cheat I did was to not add more dialog choices hahaha
But, it also had a positive effect on not making the game too long, and thus with less chances of getting boring.

Oh, and I briefly checked your "Walk and Talk" game and loved the concept. I'll play some more and maybe leave a comment there as well!