okay! i tried updating them but it said they were fully up to date. Sorry to bother you! Here is the full error message just in case it helps
"Win32 funtion failed: HRESULT: 0x887a0005
Call: GR_D3D_Device-> CreateShaderResourceView at line 670 in file \TexturesM.cpp
Device lost - resaon: 0x887a0020"