I think this game works really well as concept. it took me a while to understand how the game works and what to-do. you can even add some penalty if you pick the wrong wire to give the player some extra stress. maybe with life's or chances.
Viewing post in Point of No Return Bomb Squad jam comments
I orriginally had it take 1 second off the timer, but when I got around to doing the music, I worked out the music in a way that synced up with the time left and had sound queues/ramps in it in time with the remaining time. So I switched it for just locking input for the duration of the red flash (~1/4 second).